VibeOS — the governed loop: Discover → Plan → Build → Audit → Checkpoint → Upgrade Six stages in a governed loop. Discover produces validated product, anchor, and governance documents. Plan runs the decision engine into phased work orders. Build enforces tests written from spec before code plus the audit cycle. Audit runs the independent auditor panel with consensus. Checkpoint enforces ratcheting — the finding count can never increase between phases. Upgrade re-evaluates the whole project as a discovery sweep. Comp branches off as the competition-grade fast path with its own gauntlet of checks. VIBEOS · THE LIFECYCLE The governed loop — every stage carries its own enforcement Six stages, one job per stage. Nothing advances on confidence alone — each transition is gated. 01 Discover 02 Plan 03 Build 04 Audit 05 Checkpoint 06 Upgrade THE LOOP — UPGRADE FEEDS THE NEXT DISCOVERY ENFORCEMENT validated product, anchor & governance documents before any code exists ENFORCEMENT the decision engine turns intake into phased work orders by deterministic rules ENFORCEMENT tests written from spec before code; implementers can't touch the tests ENFORCEMENT independent auditor panel + consensus; every fix is re-audited RATCHETING "finding count can never increase between phases" — the baseline ratchets ENFORCEMENT re-evaluates the whole project as a discovery sweep, gates re-run Comp — the competition-grade fast path a compressed run for timed builds — still checked: it carries its own set of deterministic checks One job per stage. The loop is how the method spans 12+ repositories — including a single ~18-hour autonomous run. discover → plan → build → audit → checkpoint → upgrade · review before release VibeOS

The governed loop. Six stages, each with checks attached: Discover produces validated documents before code exists, Plan turns intake into phased work orders by deterministic rules, Build writes tests from spec before code, Audit runs the independent panel and re-audits every fix, Checkpoint enforces ratcheting — the finding count can never increase between phases — and Upgrade re-evaluates the whole project as a discovery sweep. Comp branches off as the competition-grade fast path, still carrying its own set of checks.